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Golf Club 3D Model

Problem: 

 A class I took had a final project that wanted the student showcase the tools taught in it. The goal of this model was to demonstrate that I understood how to use the surfacing feature of SolidWorks. I had previously used surfacing on a past co-op and had a solid understanding of the tool. I decided to make a model of a golf driver, the design had to be our own. 

Action:

  • I started by using my own driver and my roommate's as a reference

  • I modeled the face after a Taylormade SIm2 driver

  • I modeled the body after a Callaway Rogue Driver

  • Using these drivers as references I used surfacing to create the face, body and hosel 

  • Surfacing was used as each feature is thin and has unique curves through out

  • The rest of the parts were made using revolve and lofts as they are mostly circular

 

Result:

 A new driver had been creating with the main component being made using surfaces. The model is to scale and was even tested using FEA to determine that it would withstand real world use.

Driver Head

Exploded Assembly.png

Exploded Assembly

Full Assembly

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